This piece was done for the Dominance War III game art character design competition.
For the contest, they give you a premise for a game character - in this case, must not use technology,
must use specific types of magic, must have a magic artifact, must be able to do battle with robots,
but incorporate your sponsoring forum's team logo/colors, etcetera. For the Concept Art division,
we had to include a full-color posed shot, a sheet full of front, back, and side views,
something a 3D artist could build a model from, and one sheet showing miscellaneous development images.
And then let everyone create the coolest thing they can. There was a wide variety of characters.
It may sound like the restrictions were tight but they were really just rough guidelines, not overly limiting at all.